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Job Position Information

Code: C6930
Game VFX Artist
This is a regular Job Posting
Employer: Job in China consulting
Working Place: Remote Reporting
Office Address: remote reporting
Job Type: Full-time (Remote)
Industry & Field: Mobile/Online Game
Vacancies: 1
Salary: Negotiable
Contact Name: HR
Refresh Date: Aug. 31, 2026
Expiration Date: Oct. 28, 2026     
Job Description: 
Game VFX Artist


We are assisting our client, a well-established and rapidly growing game development and operations company, in recruiting a Game VFX Artist, work remotely and report to the HQ in Hong Kong.

About the employer:
A dynamic team strives to offer colorful and fun games for players around the world.
We are a dedicated team. We believe that only a game that admired by players can be called a good game, and dedication is the key to make good games.
We are a dynamic team. With passion and creativity, we keep working on and progress.
We are a professional team. With an experienced leader who has worked in this field for more than 10 years, together with professional developers and designers, we came all the way here for one target:Making Good Games.
We hope players can truly learn the idea “Be happy, be lucky”. “Ease interactions, relaxing experience as well as full of fun are the purpose when we design and make games”.

Work Location: remote, report to Hong Kong
Job Type: Full-time

Responsibilities:
- Responsible for the design and production of high-quality in-game visual effects (VFX) and animation effects, ensuring visual performance aligns with product style and quality standards.
- Focus on supporting VFX and dynamic performance design for Slot product lobbies, platform systems, event modules, top-up/recharge flows, and functional interfaces.
- Collaborate with UI designers, product managers, developers, and art teams to provide VFX solutions for characters, scenes, items, system interfaces, and interactive feedback.
- Responsible for producing dynamic visual content for daily operational events, holiday events, promotional activities, and monetization features.
- Output usable in-game animation and VFX assets, and perform performance optimization and visual tuning during implementation.
- Participate in VFX style exploration and creative proposal development based on product requirements and visual direction.
- Assist in resolving VFX implementation, adaptation, and visual consistency issues during project development.





Best regards
HR
Qualifications & Requirements: 
Requirements:
- Bachelor's degree or above, art-related majors preferred.
- Experience in iGaming industry will be a big plus.
- Familiar with Cocos 2D engine.
- Familiar with software such as AE (After Effects), Spine, Photoshop, etc.
- Proficient in Spine animation and master animation principles/motion physics.
- Solid foundation in art and basic hand-drawing/sketching skills.
- 3+ years of relevant work experience; experience in Western/US-European style VFX production is preferred.
Benefits & Welfare: 
Negotiable
     
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